SELECTED PROJECTS

JUNE’S JOURNEY (2023 - present)

Feature Game Designer on legacy live game with 1M MAU and 1B lifetime revenue. Designed an award-winning feature for Best Use of Narrative in an Event.


Tasks: Feature Design
Developer: Wooga

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TRIVIA CRACK WORLD (2022)

Sole Game Designer, led cross-functional, international team of 30 game developers to successfully create VR game based on popular Trivia Crack IP, directing both creative vision and game design.

Developer: Etermax

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LOVESTORIES (2018)

Authored, designed and provided subject matter expertise for free-to-play branching narrative interactive stories for Carlsen Verlag, one of Germany's leading book publishers.

Developer: it Matters Games

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PC/CONSOLE GAMES

CARAVAN (2016)
Description: Story driven strategy game with RPG elements set on the Arabian Peninsula.
Tasks: Narrative Design, Mission Design, Writing
Publisher : Daedalic Entertainment

WINDSTORM - ARI’S ARRIVAL (2019)
Description: Official adventure game based on the movie ’Windstorm: Ari’s Arrival’.
Tasks: Mission Design, Writing
Publisher: Mindscape/Wild River


MOBILE GAMES

TRIVIA CRACK PAYDAY (2022)
Tasks: System Design, Balancing, Life Ops

TRIVIA TOWN (2021)
Tasks: System Design

RIDDLE MANIA (2021)
Tasks: System Design

WORD SHOW (2020)
Tasks: Content Design, Feature Design

ARBO (2020)
Tasks: Concept, System Design

PLAYMOBIL: DINO (2018)
Tasks: Level Design

THE X FACTOR LIFE (2017)
Tasks: Narrative Design, Implementation

BAYWATCH LIFE (2018)
Tasks: Narrative Design, Implementation

VOCATIUM2GO (2017)
Tasks: Writing, Implementation

CATHOTEL (2016)
Tasks: Content Design, QA